Inventory management
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Devil2018-11-18 10:36
Magic powder /stone is a source of gold. Dont request to remove it.
If they stack gems one problem is when you level up gems. If it stacked will all the gems level? One solution to this is "split quantity" but it require more time coding and to develop
Craft workshop is a good idea.
But a quicker and faster solution to this problem is a storage/locker.
I get it that the game needs profit thats why they designed it forcing players to expand their inventory.
Devs can put locker/storage in main city. Then they can make a privilage where you can buy it using real money to open it anywhere.
Maybe 2-5$ per 7 days and 8-10$ per 30 days
If they stack gems one problem is when you level up gems. If it stacked will all the gems level? One solution to this is "split quantity" but it require more time coding and to develop
Craft workshop is a good idea.
But a quicker and faster solution to this problem is a storage/locker.
I get it that the game needs profit thats why they designed it forcing players to expand their inventory.
Devs can put locker/storage in main city. Then they can make a privilage where you can buy it using real money to open it anywhere.
Maybe 2-5$ per 7 days and 8-10$ per 30 days

Can I suggest that you revise the inventory?
Right now we run with over 80 items which we have to keep for progress. Having 100 slots space is quite a limitation.
People are forced to clean those 15 slots every 10 minutes. It’s far from convenient and really discouraging to continue gameplay.
It would make life way easier if you could reorganize how items are managed inventory. Here is what I suggest:
Right now it looks like you fill the backpack on purpose in hope that people will spend gems or money on expanding it. Quite unfriendly and definitely not making the game experience fluid in any way.